About Course
This course covers everything you need to know about 3D character animation in Maya. From modeling and rigging to advanced animation techniques, you'll learn how to create professional-quality animated characters. The course includes hands-on projects with a focus on real-world applications.
Learn 3D character animation in Maya from the basics to advanced techniques, including modeling, rigging, and animating characters.
Requirements
- Basic understanding of 3D modeling and animation concepts.
- Maya software installed on your computer.
- Willingness to learn advanced animation techniques in Maya.
Course Curriculum
Section 1: Introduction
- 1. Introduction to Advance Animation Course
- 2. Storyboarding and Art Design
- 3. Creating a Project in Maya
Section 2: Preparing Location
- 4. Street and Road Modelling
- 5. Texturing Building
- Assessment Exercise-01
Section 3: Character Modeling and Rigging
- 6. Finalizing Street Location
- 7. Rigging Human Character with HumanIK
- Assessment Exercise-02
Section 4: Character Modeling and Rigging Part 02
- 8. Human Character Modeling
- 9. Human Face Rigging
- Assessment Exercise-03
Section 5: Character Modeling and Rigging Part 03
- 10. Modeling Monster Character
- 11. Modeling Monster Teeth and Jaw
- Assessment Exercise-04
Section 6: Character Modeling and Rigging Part 04
- 12. Creating Monster Eyes
- 13. Rigging Monster Character
- Assessment Exercise-05
Section 7: Character Modeling and Rigging Part 05
- 14. Correcting the Skin Issues
- 15. Creating Monster Face Blendshapes
- 16. Creating Monster Face Rigging Controls
- Assessment Exercise-06
Section 8: Character Modeling and Rigging Part 06
- 17. Monster Face Rigging Controls Part 2
- 18. Monster Face Rigging Controls Part 3
- Assessment Exercise-07
Section 9: Correcting Issues and Setting Scenes
- 19. Scene Setup
- 20. Correcting Human Rigging Issues
- Assessment Exercise-08
Section 10: Correcting Issues and Setting Scenes Part 02
- 21. Correcting Monster Face Rigging Issues
- 22. Correcting Monster Rig Issues
- Assessment Exercise-09
Section 11: Correcting Issues and Setting Scenes Part 03
- 23. Re-Rigging Monster
- 24. Skinning Monster with Rig - Part 1
- Assessment Exercise-10
Section 12: Correcting Issues and Setting Scenes Part 04
- 25. Skinning Monster with Rig - Part 2
- 26. Connecting Monster Mouth and Eyes
- Assessment Exercise-11
Section 13: Animation of Each Scene and Shots
- 27. Importing References
- 28. Blocking Motion Part 1
- Assessment Exercise-12
Section 14: Animation of Each Scene and Shots Part 02
- 29. Creating Walk Motion of Human Scene 1 Shot 1
- 30. Monster Walk Motion
- Assessment Exercise-13
Section 15: Animation of Each Scene and Shots Part 03
- 31. Monster Walk, Run, and Roar
- 32. Monster Walk, Run, and Roar Part 2
- Assessment Exercise-14
Section 16: Animation of Each Scene and Shots Part 04
- 33. Correcting Walk Motion Using Graph Editor
- 34. Creating Traffic Using LowPoly Vehicles
- Assessment Exercise-15
Section 17: Animation of Each Scene and Shots Part 05
- 35. Motion Path Animation of Traffic Vehicles
- 36. Akbar Scared Motion
- Assessment Exercise-16
Section 18: Advanced Character Animation Setup
- 37. Advanced Maya SP Textures and Shaders Explained
- 38. Create a Custom Human IK Rig - Human IK Rigging in Maya
- Assessment Exercise-17
Section 19: Advanced Character Animation Setup Part 02
- 39. Rigging Character with Human IK Rig Tool in Maya
- 40. Face Rigging in Maya Using Blendshapes with Custom
- Assessment Exercise-18
Section 20: Advanced Character Animation Setup Part 03
- 41. Animation Scene Setup in Maya - Prepare Scene for
- 42. Character Animation by Shots and Scenes with Sound Mixing
- Assessment Exercise-19
Section 21: Advanced Character Animation Setup Part 04
- 43. Animating Human Characters with Dope Sheet and Scene
- 44. Pose-to-Pose Character Animation with Sound Overlay
- Assessment Exercise-20
Section 22: Final Exam
- Final Exam

